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Let's look exact base statistic and abilities Tahm Kench'a:
- The base quantity of HP: 610
- Growth HP per level: 95
- The base quantity of mana: 325
- Range up auto-atacks: 200
- Base quantity of movement speed: 330
- Base quantity of AD: 56
- Growth AD per level: 3.2
- Base quantity of attack speed:
- Growth of attack speed per level: 3
- Base quantity of regeneration HP per second: 1.3
- The increase of the quantity of recycled HP
- Base quantity of mana regeneration per second: 1.1
- The increase of the quantity mana regeneration
- Base quantity of armor: 25
- Growth armor per level: 3
- Base quantity of magic resist: 32.1
- Growth magic resist per level: 1.25
Acquired Taste (Passive):
Description:
Tahm Kench applies a stack of An Acquired Taste to all enemy champions he hits with basic attacks or damaging abilities. Once he’s applied three stacks, he can interact with them… differently (stun).
More in detail:
- Tahm Kench imposes stacks An Acquired Taste on enemy champions after collecting three stacks on enemy Tahm Kench can use them in order to obtain an additional effect by one of his ability.
Tongue Lash (Q):
Tahm Kench roots himself briefly while launching his tongue in a target direction. Tongue Lash stops once it hits a target, damaging and slowing whatever he hits. If Tahm Kench slathers an enemy champion with three stacks of An Acquired Taste then hits them with Tongue Lash, he stuns them instead.
More in details:
- Tahm Kench stops when use this skill, next hit his language in chosen direction dealt the first hit target 80/115/150/185/220 (+0,7 AP) magic damage and slows target about 20/30/40/50/60% on 2 seconds. Further enemy champions with 3 stacks of Acquired Taste will be stun on 1/1.1/1.2/1.3/1.4/1.5 seconds.
- Tahm Kench can use W skill when his language is in air to swallow minion/monster from a distance.
- Cool down: 6 seconds
- Mana cost: 50/55/60/65/70
- Range up: 800
Devour (W):
Tahm Kench briefly swallows a nearby targeted unit. Enemies suffer a portion of their max health as magic damage. In addition:
- Minions and monsters: Once Tahm Kench Devours an enemy minion or monster, he can reactivate the ability to spit them out in a target direction. They deal damage to whoever they hit.
- Allied Champions: When Tahm Kench devours an allied champion, he renders his ally immune from damage and gains extra movement speed when he heads toward enemy champions. Both Tahm Kench and his edible ally can choose when the latter leaves.
- Enemy Champions: Tahm Kench can only Devour enemy champions once he’s applied three stacks of An Acquired Taste to them. His movement speed is drastically reduced while enemy champs - who suffer greatly reduced vision and can only see things immediately around the River King - are in his belly.
- Tahm Kench devour chosen target on 4/4.5/5/5.5/6 seconds (when we take enemy champions this skill take half of this time), dealt enemy magic damage equal 20/23/26/29/32 (+ 0.2 AP)% of them max HP
- To devour enemy champion Tahm Kench must impose three stack of his passive. Tahm Kench when hold enemy champion in his own jaws is slows by 95%
- When Tahm Kench hold friendly champion on his own jaws receives bonus movement speed equal 10/20/30/40/50% while moving to enemy target.
- After devour minion/monster Tahm kebch can use W again to expectorate him and dealt in this way damage equal 100/150/200/250/300 (+ 0.6 AP) magic damage devour minion and hit purpose (maximum quantity damage dealt to minions equal 300/350/400/450/500)
- Cool down: 20/18/16/14/12 seconds
- Mana cost: 90
- Range up: 250
Thick Skin (E):
Passive: All damage Tahm Kench takes is turned into grey health. Once he leaves combat, the grey health falls off, healing him for a portion of the amount of grey health he’s earned.
Active: Tahm Kench converts his grey health into a shield that quickly falls off.
More in details:
- Passive: Damage taken when skill is available to use are converted on gray HP. When Tahm Kench leave fight will be healed on 20/26/32/38/44% gray HP
- Active: Alternating all gray HP to shield, who will last for 6 seconds, however the value of shield decreases with time
- Cool down: 16/15/14/13/12 seconds
- Mana cost: 50
Abyssal Voyage (R):
Passive: All of Tahm Kench’s damage scales with his maximum health.
Active: Tahm Kench opens his maw, offering an ally a spot inside his belly. Once they jump in, or once Tahm Kench decides he’s diving solo, he starts channeling, conjuring a whirlpool beneath him before diving in, reappearing a few seconds later at his target location. Abyssal Voyage has a huge range, but the ability is pretty well telegraphed by its lengthy cast.
More in details:
- Passive: Auto-attacks and skills dealt damage dealt further 10 (+ 4/5/6% bonus HP Tahm Kench'a) magic damage
- Active: Tahm Kench channeles this ability to 15 seconds, in this time ally can click right burron of mouse to jaws of Tahm Kench to join him (any damage derived from enemies champions stop channeling). When time over or again using R Tahm Kench moves to the desired place.
- Cool down: 190/145/100 seconds
- Mana cost: 100
- Range up: 4000/5000/6000
Master Chef Tahm Kench - 975 RP
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